Houdini与虚幻5刀光拖尾挥剑Ultimate Weapon Sweep VFX !! [Houdini 19-20 / Niagara UE Course]
本课程解决了一个最常见但闻所未闻的问题,用于创建极其精确的武器扫描VFX。...
224.Houdini19 Liquid SOPs houdini19 SOP学校流体标准操作程序131
https://fendrafx.com/tutorial/houdini-liquid-sops/
课程详情:
liquid ...
免费 HS232课程建立你的大脑-houdini的细胞分裂Cell Division in Houdini学校
HS-232: BUILD YOUR BRAIN – Cell division in Houdini
...
免费 HS-227 可视化蛋白质数据库信息Visualizing Protein Data Bank Information学校
课程概述
职业描述:
在这个录制的课程中,学生将学习如何在Houdini内...
免费 Hs-209-magical fx神奇魔法传送门发光特效-houdini学校
HS-209: Magical FX
After completing the course by recreating differ...
HS-226: MOPs: Houdini 的运动运算符Motion Operators for Houdini学校
课程概述
课程描述:
这门录制的课程概述了 MOP 工作流程以及它如何...
Houdini岩浆房屋设计课程Redshift-MAGMA HOUSE【专业国产翻译】
Softbiome.onli
DESIGN COURSE - THE MAGMA HOUSE
...
重新保存Blender高效绑定2 The Art of effective rigging 2 Special offer and discount
AOER² 是迄今为止发布的最广泛的 Blender 索具课程。它将带您从 Blender...
Creating a High-Fidelity Hero Building创建高保真建筑教程
The Gnomon Workshop -Creating a High-Fidelity Hero Building
maya, substan...
免费 助眠AI翻译国语-掌握C4D科技Mastering C4D: A Step-by-Step Guide to Unleashing Your Potential-国语视频免费-项目请下单
C4D大师级特效全面教程(中英文字幕国语) Coloso – Mastering C4D: A Step-by-Step...
123盘 为游戏创造逼真的面料和服装creating realistic fabric & clothing for games
creating realistic fabric & clothing for gamesmarvelous designer...
Houdini泡沫插件OTL For Generating Whitewater Foam clump Patterns + Demo File
Foam clumping资产
Updated all of the interface and added some cool ne...
使用Blender设计未来主义建筑Design Futuristic Architecture Using Blender 专业国产翻译 theg
使用Blender,Quixel Bridge Photoshop的2D到3D工作流程与Leo Li
2D-to-3D...
Maya四足生物龙行走动画教程 Gnomon – Animating Creature Walk Cycles in Maya (2022) with Stephen Cunnane
Animating Creature Walk Cycles in Maya
Understanding Quadrupeds With Step...
Maya创建全身绑定Create a Full Body Rig in Maya【专业国产翻译】Introduction to Rigging
描述
装备简介-在Maya中创建全身装备本系列教程将作为对装配的深入介绍...
枪击流血液飞溅BloodVFX by Tristan [UE5/Houdini project files]
我的YouTube turorial课程的项目文件,关于如何与胡迪尼在虚幻中创建假增值...
在Maya中为游戏设置键控组合的动画Animating a 3-Hit Combo for Games in Maya动作捕捉the
mocap, humanik, retargeting and animation with brandon yates
描述
...
Houdini沙丘解算器插件Dune Solver – making a banner
Making a banner with the Dune Solver
Houdini Dune Solver
Matthew Jukes...
Voxyde-Houdini结合Nuke制作动画路径拖尾特效教程Anime Run FX【专业国产翻译】
Nuke和Houdini完成课程所需的软件关于课程介绍 Anime Run FX在 Solari...
3ds max为游戏制作激光剑creating a laser sword for games
creating a laser sword for games theg3ds max, zbrush, marmoset toolba...
机甲插画与人物故事mech illustration with character & story
photoshop ps 3d-to-2d design & painting techniques 工作流
描述
...
Houdini数字化生产中的环境艺术创造Creating Environment Art for Digital Production
theg
speedtree, substance painter & houdini pipelines with ciro cardo...
CGBoost-blender生物雕刻Creature Forge【专业国产翻译】
CGBoost-Creature Forge
在 Blender 中创建史诗般的、栩栩如生的生物。
...
CGCircuit最快的皮肤集群导出导入The Fastest Skin Cluster Export Import【专业国产翻译】
CGCircuit The Fastest Skin Cluster Export Import
最快的 SkinCluster ...
Houdini高质量云解算教程Cloud Simulation Course结合Blender渲染【专业国产翻译】
Houdini Cloud Simulation Course
Houdini云模拟课程 149.99美元 一次
...
Discovering VOP 2部集合Discovering Houdini VOP
第5篇 VOP系统全面讲解Discovering Houdini VOP 1 - 特效向:B站/公...
UE5虚幻引擎5中的实时电影制作real-time filmmaking in unreal engine 5[专业国产翻译] theg
real-time filmmaking in unreal engine 5 — the eye: calanthek
THE MA...
使用Houdini+Redshift渲染器进行电影渲染可视化研讨会
VISUALIZATION WEBINAR
Recorded on the 18 - 19 March ...
在maya中为情感转换制作动画Animating Emotional Transitions in maya
character animation techniques withCHRIS KIRSHBAUM
学习如何为经历...
Houdini材质路径资产Dynamic Material Assignments for Lookdev – Material Path Editor HDA集A
Download: https://superphotoreal.gumroad.com/l/... Assign material tags ...
Houdini缓存资产Write Attributes to Disc with VDB Volumes | Attribute Cache HDA + Scene | Houdini集A
Download: https://superphotoreal.gumroad.com/l/... Attribute Cache used ...
表面放置物体Asset Placement with Keyboard Controls | Surface Placer HDA + Scene | Houdini集A
Download: https://superphotoreal.gumroad.com/l/... Interactive asset pla...
Dynamically Locate the Suns Angle within a Lat/Long Image | Align HDRI HDA | Houdini集A
⬇ Download: https://superphotoreal.gumroad.com/l/... Dynamically locatio...
将图集纹理附加到vellum路径曲线hda资产Attach Atlas Textures to Vellum Curves for Simulation | Atlas Dynamic HDA | Houdini集A
download: https://superphotoreal.gumroad.com/l/... Attach Quixel Megasca...
Distance, Contact and Bounding Box Masks | Mask Maker HDA | Houdini集A
Download: https://superphotoreal.gumroad.com/l/... Distance, Contact...
Houdini材质构建Material X Shaders with Preview Icons – Auto Material HDA [工程]Auto Build Material X Shaders with Preview Icons | Auto Material HDA | Houdini集A
Download: https://superphotoreal.gumroad.com/l/... Automatically build a mat...
Cut Out Quixel Megascans Atlas Textures with LODs | Atlas Cutter HDA | Houdini集A
load: https://superphotoreal.gumroad.com/l/... Split Megascans atlas texture...
Calculate AO, Curvature, Thickness, Normal and ID Masks | Mesh Map HDA | Houdini集A
Download: https://superphotoreal.gumroad.com/l/... Calculate Ambient Occ...
Ray Traced Point Cloud for Frustum Culling | Camera Ray Mask HDA + Scene | Houdini集A
⬇ Download: https://superphotoreal.gumroad.com/l/... Generate a ray trac...
Asset Variation and Batch Creation | Attribute Wedge HDA + Scene | Houdini集A
⬇ Download: https://superphotoreal.gumroad.com/l/... Batch creating asse...
Unique UVs for Each Geometry Instance | Instance To Texture HDA + Scene | Houdini集B集A
下载: https://superphotoreal.gumroad.com/l/... 利用实例化的强大功能,但具有...
[网盘已修复]Houdini程序粒子变形设置|循环满足粒子动画工程
Procedural Particle Deformation Setup | Looping Satisfying Particle Animatio...
用blender-3dcoat创建高保真环境设计High-Fidelity Environment Design
Blender,3D-Coat Photoshop工作流程与Jannis Mayr
描述
使用Blender、...
为电影和动画创建关键帧概念Creating Keyframe Concepts for Film & Animation-theg
Procreate,Photoshop,Gravity Sketch,Blender 3D涂层技术与阿列克谢·波拉克
...
用Procreate创作梦幻插图Creating Fantasy Illustrations With Procreate-theg
00.预览01.使用Procreate简介02.参考资料和第一张草图03.设置组成04.传递情绪05....
动画背景设计Designing Backgrounds for Animation-theg
了解为电视制作设计和绘制背景的完整工作流程。Mike Bear是Rick and Morty的...
游戏动画:从概念到统一Game Animation: From Concept to Unity-the
专业独立开发人员的Maya Unity工作流程与Ali Pournassari
描述
游戏动...
Maya为游戏制作第一人称和第三人称射击攻击的动画Animating First & Third-Person Shooter Attacks for Games-theg
使用布拉德福舍的Maya动画工作流
描述
如果你想知道什么进入动画FPS游...
Ziva VFX简介卷2-Introduction to Ziva VFX Volume 2-theg
使用Ziva VFX、Maya Wrap 3D和Madhav Shyam进行软组织模拟
Soft-Tissue Simula...
SpeedTree-UE5为电子游戏创建树叶Creating Foliage for Videogames-theg
SpeedTree,Maya,ZBrush,Substance UE5工作流程与Colin Valek
描述
...
六vop【Houdini开始入门】开始使用VOP Gettin Started With VOP
Description描述
This course is all about your first day with VOPs, ai...
五【Houdini开始入门】VEX面向非编程人员/非编码人员的VEX简介Introduction to VEX for non programmer / non coder
描述
课程名称:霍迪尼初学者VEX基础课程描述:踏上您的旅程进入胡迪尼脚...
四【Houdini开始入门】流体水Getting Started With Water In Houdini
描述
我开始假设你没有在胡迪尼水模拟的先验知识。考虑到这一点,我将引导您逐...
一【Houdini开始入门】撞击产生的灰尘碎片和沙子Emit dust debris & sand from impact
描述
获得转移对生产至关重要的常用属性的专业知识。探索从接触源无缝发射灰尘...
Houdini结合UE5程序化日本建筑房屋表现项目工程Procedural Japanese Houses for Unreal Engine 5
Procedural Japanese Houses for Unreal Engine 5
无教...