Calculate AO, Curvature, Thickness, Normal and ID Masks | Mesh Map HDA | Houdini集A - B站/公众号:特效向 本站和ae-houdini.com相互独立!数据不通用!正在测试中,即将正式启用

Calculate AO, Curvature, Thickness, Normal and ID Masks | Mesh Map HDA | Houdini集A

Download: https://superphotoreal.gumroad.com/l/… Calculate Ambient Occlussion, Curvature, Thickness, Normal and ID masks all in one handy node with controls for remapping, blur and quality. Toggle to Visualise or write to a certain attribute name. Ray number and angle lets you fine tune the qualty and falloff for AO or curvature for specific asset requirements. ID clustering allows you to create per object grouping with seed control.

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