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使用Houdini和Arnold创建3D雾气环境

€10cgside

2評分

Hi everyone, so this is my first course, where we’ll be creating a full environment in Houdini, Solaris and shading/rendering with Arnold.

From using heightfields to block out the terrains, to procedural shading techniques with Arnold, and also volumes and scattering tricks.

This is intended for beginner to intermediate artists, but there’s always a quick tip for any skill level. Hope you enjoy this, thank you!

Includes:
01h:35m of step by step HD videos with audio
Project files (including some assets)

注释:11个视频带工程素材

资源下载
资源下载
houdini20.5写实泡沫特写xpu渲染
houdini20.5写实泡沫特写xpu渲染
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