Launch Control makes animating cars Fun!
LC (Launch Control) strives to make vehicle animation accessible and eliminates the usual problems you stumble over, when turning your action-sequence dreams into reality (a virtual reality, that is).
The simple interface packs a ton of power and in the “Manual Gearbox” you have a world of customization options to tune LC to your liking.
1. Lazy Rigging
– one-click setup!
Well… The headline kinda says it.
When rigging with LC the add-on recognizes a long list of tags to automatically detect wheels, body, brakes, headlights and with some math-magic rigs your 4-wheeled car for you.
Helpful pop-ups will appear if naming adjustments of wheels, body etc. are needed. (Please check the documentation for requirements for one-click rigging)
In the “Manual Gearbox” it is possible to alter rigging options to make LC play well with your own pipeline.
2. Animate like a BOSS
– with neat presets!
Do you want your ride to jump, drift, wiggle, do donuts, go offroad or all of the above?
LC is designed to take care of all of these things. The presets give you a headstart no matter what you want your new “wheels” to do.
2.1. Make it your own!
Once you are set up with a preset, it’s easy to build on top of it.
Add as many extra control points as you want and hit the “Update Driving Path” button.
This makes sure that the existing animation will not be offset like it normally would when animating without LC.
3. Art Direct Physics
– for Trucks, Super cars, and even RC cars!
Simming can be a pain.
That’s why LC has dialed in presets that will cover you in most cases – and most importantly… LC bakes FAST!
If you want full control, head into the “Manual Gearbox” and reveal the physics sliders to manually set the weight, softness, wiggle speed and more.
3.1. Fast iteration with PostFX!
Sometimes you just want more body-roll, less body-bounciness and a tad more pitch.
– Well, in that case just fix that in real-time with PostFX – No need to re-sim over and over again.